Careers
Every character starts having been trained in a career. The occupation chosen may not necessarily be the one the character continues to follow as the character begins adventuring life, but it is the career embarked on as part of the transition to adulthood and it further defines skill development.
Each career presents a range of Standard skills appropriate to it and permits the player to pick up to three of the listed Professional skills.
Detailed Skill Allocation
Distribute 100 Career skill points amongst the career’s listed Standard skills and whichever Professional skills were selected, increasing each skill by 1% for every point spent on improving it. As with cultures a Game Runner may apply a cap to how many skill points can be applied to any particular skill.
Career List
Career | Standard Skills | Professional Skills |
---|---|---|
Agent (Agitator, Assassin, Detective, Informer, Spy…) | Conceal, Deceit, Evade, Insight, Perception, Stealth; Combat Style (Specific Agent or Cultural Style) | Culture (any), Disguise, Language (any), Sleight, Streetwise, Survival, Track |
Beast Handler (Animal Breeder, Beast Tamer, Menagerie Keeper...) | Drive, Endurance, First Aid, Influence, Locale, Ride, Willpower | Craft (Animal Husbandry), Commerce, Healing (Specific Species), Lore (Specific Species), Survival, Teach (Specific Species), Track |
Bounty Hunter (Bail enforcement agent, Bounty killer, Scalp hunter, Skip tracer...) | Athletics, Endurance, Evade, Insight, Perception, Stealth; Combat Style (any) | Bureaucracy, Commerce, Culture (any), Linguistics, Streetwise, Survival (any), Track |
Courtesan (Concubine, Escort, Harem-girl, Houri, Paramour...) | Customs, Dance, Deceit, Influence, Insight, Perception, Sing | Art (any), Courtesy, Culture (any), Gambling, Language (any), Musicianship, Seduction |
Crafter (Artificer, Artisan...) | Brawn, Drive, Influence, Insight, Locale, Perception, Willpower | Art (any), Commerce, Craft (Primary), Craft (Secondary), Engineering, Mechanisms, Streetwise |
Detective (Gumshoe, Policeman, Private Eye, Private Investigator, Sleuth...) | Customs, Evade, Influence, Insight, Perception, Stealth; Combat Style (Unarmed or Side Arms style) | Bureaucracy, Culture (any), Disguise, Linguistics, Lore (any), Research, Sleight, Streetwise |
Entertainer (Acrobat, Bard, Dancer, Player, Poet...) | Athletics, Brawn, Dance, Deceit, Influence, Insight, Sing | Acrobatics, Acting, Oratory, Musicianship, Seduction, Sleight, Streetwise |
Farmer (Estate Owner, Gardener, Ploughman...) | Athletics, Brawn, Drive, Endurance, Locale, Perception, Ride | Commerce, Craft (any), Lore (Agriculture), Lore (Animal Husbandry), Navigation, Survival, Track |
Fisher (Beach Comber, Net Tender, Pearl Diver, Whaler...) | Athletics, Boating, Endurance, Locale, Perception, Stealth, Swim | Commerce, Craft (Any), Lore (Primary Catch), Lore (Secondary Catch), Navigation, Seamanship, Survival |
Gambler (Bookie, Cardsharp, Hustler...) | Athletics, Brawn, Endurance, Locale, Perception, Willpower; and either Drive or Ride | Acting, Bureaucracy, Commerce, Courtesy, Gambling, Research, Sleight, Streetwise |
Herder (Breeder, Herdsman, Sacred Goose Tender, Wrangler...) | Endurance, First Aid, Insight, Locale, Perception, Ride; Combat Style (Specific Herding or Cultural Style) | Commerce, Craft (Animal Husbandry), Healing (Specific Species), Navigation, Musicianship, Survival, Track |
Hunter (Forester, Poacher, Scavenger, Stalker, Trapper...) | Athletics, Endurance, Locale, Perception, Ride, Stealth; Combat Style (Specific Hunting or Cultural Style) | Commerce, Craft (Hunting Related), Lore (Regional or Specific Species), Mechanisms, Navigation, Survival, Track |
Journalist (Commentator, Hack, Newshound, Pressman...) | Customs, Deceit, Influence, Insight, Locale, Native Tongue, Perception | Bureaucracy, Culture (any), Language (any), Lore (any), Oratory, Politics, Streetwise |
Magician (Mage, Sorcerer, Witch, Wizard...) | Customs, Deceit, Influence, insight, Locale, Perception, Willpower | Culture, Magic, Literacy, Lore x2, Oratory, Sleight |
Mechanic (Engineer, Grease Monkey...) | Brawn, Culture, Drive, Endurance, Influence, Locale, Willpower | Commerce, Craft (primary), Craft (secondary), Electronics, Gambling, Mechanisms, Streetwise |
Merchant (Broker, Hawker, Money Lender, Smuggler, Trader...) | Boating, Drive, Deceit, Insight, Influence, Locale, Ride | Commerce, Courtesy, Culture (any), Language (any), Navigation, Seamanship, Streetwise |
Miner (Prospector, Quarryman, Sapper, Well Digger...) | Athletics, Brawn, Endurance, Locale, Perception, Sing, Willpower | Commerce, Craft (Mining), Engineering, Lore (Minerals), Mechanisms, Navigation (Underground), Survival |
Official (Minister, Overseer, Steward, Tax Collector...) | Customs, Deceit, Influence, Insight, Locale, Perception, Willpower | Bureaucracy, Commerce, Courtesy, Language (any), Literacy, Lore (any), Oratory |
Physician (Doctor, Healer, Medicine Man, Torturer, Vivisectionist...) | Dance, First Aid, Influence, Insight, Locale, Sing, Willpower | Commerce, Craft (Specific Physiological Speciality), Healing, Language (any), Literacy (any), Lore (any), Streetwise |
Pilot (Aeronaut, Astronaut, Barnstormer, Flyboy, Test Pilot...) | Brawn, Drive, Endurance, Evade, Locale, Perception, Willpower | Customs (any), Electronics, Mechanisms, Navigation, Pilot, Sensors, Streetwise |
Politician (Civil Servant, Minister, Overseer, Steward...) | Customs, Deceit, Influence, Insight, Locale, Native Tongue, Perception | Bureaucracy, Courtesy, Culture (any), Language (any), Lore (any), Oratory, Politics |
Priest (Arbiter, Cultist, Druid, Mendicant, Prophet...) | Customs, Dance, Deceit, Influence, Insight, Locale, Willpower | Bureaucracy, Courtesy, Customs, Literacy (any), Lore (any), Oratory, Politics |
Sailor (Captain, Galley Slave, Marine, Pirate, Raft Man...) | Athletics, Boating, Brawn, Endurance, Locale, Swim; Combat Style (Specific Sailor or Cultural Style) | Craft (Specific Shipboard Speciality), Culture (any), Language (any), Lore (any), Navigation, Seamanship, Survival |
Scholar (Annalist, Librarian, Philosopher, Skald, Scribe...) | Customs, Influence, Insight, Locale, Native Tongue, Perception, Willpower | Culture (any), Language (any), Literacy (any), Lore (Primary), Lore (Secondary), Oratory, Teach |
Scientist (Archivist, Librarian, Philosopher...) | Customs, Influence, Insight, Locale, Native Tongue, Perception, Willpower | Culture (any), Engineering, Language (any), Oratory, Research, Science (any), Teach |
Scout (Bounty Hunter, Explorer, Pioneer, Ranger, Wayfarer...) | Athletics, Endurance, First Aid, Perception, Stealth, Swim; Combat Style (Specific Hunting or Cultural Style) | Culture (any), Healing, Language (any), Lore (any), Navigation, Survival, Track |
Servant (Aide, Butler, Chauffeur, Governess, Major Domo, Personal Assistant, Secretary...) | Customs, Deceit, Drive, Influence, Insight, Locale, Perception | Bureaucracy, Courtesy, Craft (service related), Culture (any), Language (any), Politics, Streetwise |
Smuggler (Black Marketer, Bootlegger, Gun Runner...) | Conceal, Customs, Deceit, Drive, Influence, Insight, Locale | Bureaucracy, Commerce, Customs (any), Language (any), Navigation, Streetwise; and either Astrogation or Seamanship |
Technician (Electrician, Laboratory Assistant...) | Brawn, Drive, Endurance, Influence, Locale, Perception, Willpower | Comms, Craft (any), Electronics, Gambling, Mechanisms, Science (any), Sensors |
Thief (Burglar, Conman, Fence, Mugger, Tomb Robber...) | Athletics, Deceit, Evade, Insight, Perception, Stealth; Combat Style (Specific Thief or Cultural Style) | Acting, Commerce, Disguise, Lockpicking, Mechanisms, Sleight, Streetwise |
Warrior (Bodyguard, Mercenary, Pit Fighter, Soldier...) | Athletics, Brawn, Endurance, Evade, Unarmed; Combat Style (Military Style), Combat Style (Cultural Style) | Craft (any), Engineering, Gambling, Lore (Military History), Lore (Strategy and Tactics), Oratory, Survival |
Career | |
---|---|
1 | Agent |
2 | Beast Handler |
3 | Bounty Hunter |
4 | Courtesan |
5 | Crafter |
6 | Detective |
7 | Entertainer |
8 | Farmer |
9 | Fisher |
10 | Gambler |
11 | Herder |
12 | Hunter |
13 | Journalist |
14 | Magician |
15 | Mechanic |
16 | Merchant |
17 | Miner |
18 | Official |
19 | Physician |
20 | Pilot |
21 | Politician |
22 | Priest |
23 | Sailor |
24 | Scholar |
25 | Scientist |
26 | Scout |
27 | Servant |
28 | Smuggler |
29 | Technician |
30 | Thief |
31 | Warrior |
Based on Mythras Imperative, Written by Pete Nash and Lawrence Whitaker, and published by The Design Mechanism, Copyright 2023.
Material on this site not covered by other ownership or copyright statements is Copyright © 2024 Robert Prince.